Events - pacing and a reminder
Mar. 22nd, 2018 09:09 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
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Don't forget the suggestion box over here.
The overall pacing for events needs to be discussed and I want to hear everyone's thoughts. We can't have a continual stream of over-arching larger plots (simply because they take time to come up with and sketch out) so the idea is to break it up. All of the event time frames can be altered at any time - remember this is a sandbox so nothing is set in stone.
April will have two events of shorter duration:
One week for the event, one week for an aftermath and any backtagging, another week for another event followed by another week of downtime.
May will potentially have a longer event lasting most of the month.
Events will continue to be a mix of crack and serious.
Players can submit and run their own plots at ANY time. This isn't a full bore game so you don't need my OK to do anything unless it involves changing the landscape of the game.
The overall pacing for events needs to be discussed and I want to hear everyone's thoughts. We can't have a continual stream of over-arching larger plots (simply because they take time to come up with and sketch out) so the idea is to break it up. All of the event time frames can be altered at any time - remember this is a sandbox so nothing is set in stone.
April will have two events of shorter duration:
One week for the event, one week for an aftermath and any backtagging, another week for another event followed by another week of downtime.
May will potentially have a longer event lasting most of the month.
Events will continue to be a mix of crack and serious.
Players can submit and run their own plots at ANY time. This isn't a full bore game so you don't need my OK to do anything unless it involves changing the landscape of the game.